just make a post with whatever bugs you find in any instances, and im going to start the first one
as before these tests i did were with a full t6 donor tank setup minus gems and enchants
KARAZHAN
spectral stallion - does way to much dmg, his dmg is set at 3624 - 4271, it should be about 1800 - 2600 or so
spectral charger - same as stallion
phantom valey - does way to much dmg, his dmg is set at 6627 - 8170, i would say it should be no higher then about 2400-3500 or so since he should be the hardest of these mobs
skeletal usher - does way to much dmg, his dmg is set at 5085 - 6856, should be about the same as the phantom valey
nightbane - does way to much dmg, his dmg is set at 7712 - 9255, should be about 3500 - 4500 or so
trapped soul - does way to much dmg, his dmg is set at 4327 - 6170, should be about 1500 - 2800
netherspite - does way to much dmg, his dmg is set at 7296 - 7868, should be slightly higher then nightbane, about 4000 - 5500 or so
ALL other mobs/bosses in KARAZHAN are correct
IF you find a bugged mob or whatnot, please MAKE A POST saying what mob and which instance and then myself or another GM can go and check it and determine how it needs to be set to fix it